Why are we playing computer games?

Why are we playing computer games, if not in hope of beauty laid bare, life heightened and its deepest mystery probed? Can the interactive artist isolate and vivify all in experience that most deeply engages our intellects and our hearts? Can the programmer-creator renew our hope for the interactive medium? Why are we playing computer games if not in hope that the creator will magnify and dramatize our days, will illuminate and inspire us with wisdom, courage, and the possibility of meaningfulness, and will press upon our minds the deepest mysteries, so we may feel again their majesty and power?

What do we ever know that is higher than that power which, from time to time, seizes our lives, and reveals us startlingly to ourselves as creatures set down here bewildered? Why does death so catch us by surprise, and why love? We still and always want waking.

(Adapted from Annie Dillard’s The Writing Life

Jordan Magnuson Games Portfolio | Loneliness game.

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