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Photopia: Not a Mediocre Short Story screenshot

Photopia

Game released: 1998

Developer: Adam Cadre

Production: Independent

Platforms: Glulx, Z-Machine

Price: FREE

Get it from: IFDB
Jordan Magnuson's picture

If you have not played Photopia, you should play it now. You should play it because it is a beautiful work, but if that’s not enough to encourage you, you should play it because it is a very important game, and it is very short. Really, if you’re not interested in taking an hour out of your day to play one of the most significant pieces of interactive fiction of the last twenty years, then you probably won’t be interested in what I have to say anyway. All games should be experienced before they are analyzed, but some games absolutely need to be, or they cannot be analyzed at all. Photopia is one such game.

If you have not played interactive fiction before, or if you have tried and given up, then this is a perfect chance to bite the bullet and finish a piece of IF. Because Photopia is not only short, but also very easy to play. If you shy away from IF because you don’t have the patience to read, then Photopia is made for you in its brevity; if you like to read, but shy away from IF because you don’t have the patience to learn a confusing syntax and interface, then Photopia is made for you in its simplicity and linearity. “Talk to” everyone you can, use “who am I?” and if you don’t know what else to do, try “wait”-ing a few times, or just keep walking north. I promise you, you’ll finish the game in no time. Just try not to rush through it so fast that you don’t enjoy those moments that should make you say “ah.” Read more »

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