These Simple Delights

These Simple Delights screenshot

When Pigs Fly

Game released: 2009

Text written: Aug 4, 2009
By: Jordan Magnuson

Developer: Anna Anthropy

Production: Independent

Platforms: Browser

Price: FREE

Get it from: Newgrounds
Jordan Magnuson's picture

When Pigs Fly is a devilishly hard little flash platformer of 50 screens. A poor little pink pig has fallen into a cavern while on her morning stroll, and to escape she “wills herself to grow a pair of big, feathery wings.” But can she learn to fly? That’s where you come in: the wings are fragile, and the barest graze of a stalactite can mean disaster.

WPF is a perfect example of a game that is more than the sum of its parts. It has a charm and likeability factor that just can’t be explained by analyzing the individual pieces that make it up. Ultimately, it is the handcrafted nature of the thing that won it over to my heart: the graphics aren’t stunning, but they are beautifully hand-rendered in retro style; the sound and music have a similar appeal, and you can feel Anthropy’s thoughtful hand on the levels. Perhaps the most amazing thing about the game is that overall it is a joyous experience, despite the fact that it is wretchedly hard! Games 100 times the scope of this little beauty could learn a lot from it.

Know of any relevant "further reading" links not listed here? Please let me know.
Jordan Magnuson' avatar

Jordan Magnuson is the founder and editor in chief of NecessaryGames.com. He is currently traveling around the world on a shoestring and making small games about the experience. You can find out more at GameTrekking.com.

What did you think of this article?
No votes yet

Older Comments (eventually these will be imported to Disqus)

I found When Pigs Fly to be quite a delightful little game and spent a quite enjoyable 21 minutes flying my little pig through the screens. Though it got slightly frustrating when I found myself not so amazingly skilled at flying my pig and I managed to kill him 178 times as the counter at the end of the game told me. The experience of playing this game was defiantly worth the 21 minutes it took me to beat it and you shouldn’t let yourself get frustrated into giving up before the end of the game.

Site by David Lerin Web Design. All articles copyright their respective authors, some rights reserved.

Theme based on AD Blueprint by Avioso Designs. Logo background from an image by roland.

This site is powered by Drupal and runs best on Firefox. It lives happily at AN Hosting.