Video Games

Jordan Magnuson's picture

[A few aesthetically relevant video games and mods—most cited, some not. Smaller independent works which may be hard to find are given with a web address.] 

 
America’s Army. Pub. U.S. Army. 2002.
 
Cloud. 2005. http://www.thatcloudgame.com/.
 
Crimson Room, The. Dev. Takagism. http://www.takagism.net/.
 
Darwinia. Dev. Introversion. 2005.
 
De-Animator: Based on Stories by H. P. Lovecraft. Dev. Bum Lee. http://artscool.cfa.cmu.edu/~lee/deanimator.html.
 
Escape From Woomera. 2006. http://www.escapefromwoomera.org/.
 
Eternal Daughter. Dev. Blackeye Software. 2002.
 
Façade. Dev. Procedural Arts. 2005.
 
Flashback. Dev. Delphine Software. Pub Strategic Simulations Inc. 1992.
 
Framed. Dev. Machination. Pub. Machination. 1995.
 
Half Life 2. Dev. Valve Software. Pub. VU Games. 2004.
 
House, The. Dev. Sinthai Studio. http://members.thai.net/sinthai/thehouse.htm.
 
Ico. Dev. SCEA. Pub. SCEA. 2001.
 
Intruder, The. Dev. Natalie Bookchin. 1999. http://www.calarts.edu/%7Ebookchin/intruder/.
 
Jade Empire. Dev. BioWare. Pub. MS Game Studios. 2005.
 
JFK Reloaded. Dev. Traffic. 2004.
 
Journeyman Project, The. Dev. Presto Studios. Pub. Sanctuary Woods. 1995.
 
Kenta Cho (ABA Games) games. http://www.asahi-net.or.jp/~cs8k-cyu/index_e.html.
 
Left to my own Devices. Dev. Geoffrey Thomas. http://www.lefttomyowndevices.com/.
 
Liero. Dev. Joosa Riekkinen. 1999.
 
Line, The. Dev. Bepposoft. 2001.
 
Loom. Dev. LucasFilm Games. Pub. LucasFilm Games. 1989.
 
Metal Gear Solid 2: Sons of Liberty. Dev. KCEJ. Pub. Konami. 2001.
 
Mono. Dev. Binary Zoo. 2005.
 
Mutant Storm. Dev. PomPom Games. 2004.
 
Myst. Dev. Cyan Worlds. Pub. Broderbund. 1995.
 
N. Dev. Metanet Software. 2004.
 
NPRQuake. http://www.cs.wisc.edu/graphics/Gallery/NPRQuake/.
 
Okami. Dev. Clover Studio. Pub. Capcom. 2006.
 
Orisinal (Ferry Halim) games. http://www.ferryhalim.com/orisinal/.
 
Out of This World. Dev. Delphine Software. Pub. U.S. Gold/Interplay. 1991.
 
Painstation. Dev. fur. 2001. http://www.medienkunstnetz.de/redirect/903/?http://www.painstation.de.
 
Project Rub. Dev. Sonic Team. Pub. Sega. 2004.
 
Rez. Dev. UGA. Pub. Sega. 2002.
 
Samorost. Dev. Amanita Design. 2004. http://www.samorost2.net/samorost1/.
 
Sanitarium. Dev. Dreamforge Intertainment. Pub. ASC Games. 1998.
 
Scratches. Dev. Nucleosys. 2006.
 
September 12. Dev. Gonzalo Frasca. Pub. Newsgaming.com. http://www.newsgaming.com/games/index12.htm.
 
Shadow of the Colossus. Dev. SCEI. Pub. SCEA. 2005.
 
Shooter. Dev. Beate Geissler and Oliver Sann. 2000.
 
SimCity. Dev. Maxis. 1989.
 
Sissy Fight. Dev. Word. http://www.sissyfight.com/.
 
SOD. Dev. Jodi. http://sod.jodi.org/.
 
Space Invader. Dev. SF Invader. 1999. http://www.space-invaders.com/.
 
Spheres of Chaos. Dev. Iain McLeod. 2005. http://www.spheresofchaos.com/.
 
Super Mario Clouds. Dev. Cory Arcangel. 2002. http://beigerecords.com/cory/Things_I_Made_in_2003/mario_clouds_2005.html.
 
swingUp Games. Dev. Olaf Val. 2001.
 
Syberia. Dev. Microids. Pub. Adventure Company. 2002.
 
System Shock 2. Dev. Irrational Games. Pub. Looking Glass. 1999.
 
The Longest Journey. Dev. Funcom. 2000.
 
Trigger Happy. Dev. Thompson and Craighead. Pub. dot-store. 1998.
 
Under Ash. Pub. Dar al-Fikr. http://www.underash.net/.
 
Unreal Tournament 2004. Dev. Epic Games. Pub. Atari. 2004.
 
Vagamundo: A Migrant’s Tale. Dev. Ricardo Miranda Zuniga. http://www.ambriente.com/cart/.
 
Vib Ribbon. Dev. NaNaOn-Sha. Pub. SCEI. 1999.

 

Jordan Magnuson Games Portfolio | Loneliness game.

Site by David Lerin Web Design. All articles copyright their respective authors, some rights reserved.

Theme based on AD Blueprint by Avioso Designs. Logo background from an image by roland.